In this game, your objective is to get all the ingredients to make a s'more in your hand. As your hand is only five cards big, when you win, the majority of your hand will be taken up by the ingredient cards (2 graham cracker cards, 1 chocolate card, and 1 marshmallow card).
Play starts with the youngest player. The player can either take a card from the top of the deck or from another player. If he takes a card from the deck, he must discard a card from his hand. If he chooses to take a card from another player, then that player fans his cards and one is taken. The taking player then chooses a card from his hand to give to the player he took from. The winner is the first player to get all his s'more cards. If two players get their s'more cards at the same time, there are point values on the cards to break the tie (problem 2: The tiebreaker is easy to tie and there is no tie tie breaker).
Other than the ingredient cards, there are three other types of cards in the deck.
Filler Cards: They are exactly as their name implies, filler.
|100% Unimportant Cards|
Action Cards: They decrease the points of your hand when you call out s'mores.
|90% Unimportant Cards|
And that's it (problem 4: It's boring). We purchased this while on vacation last year, and I had to actively search for it so I could blog about it.
Side note and problem 5: Jess does not share my opinion of this game. She believes that it is a cute game and that we should play it more often. If all goes to plan, this game will be put away and forgotten about for a long, long time.